Metro Planner — a Minimalist Subway Line Game

Draw subway lines between stations, run your trains, and deliver every passenger to a station of their own shape. Weekly upgrades keep the city growing — crowded stations start a countdown you cannot ignore.

About this game

Metro Planner is a minimalist transit-network game. Passengers appear at stations and want to reach a station that matches their own shape — a square passenger needs a square station. Your job is to design the lines that carry them there.

  • Draw up to 7 lines between stations. Drag from a station to start a new line; drag from a line's endpoint to extend it; drag back to the first station to close a loop. Line segments that cross the river run through tunnels — each crossing consumes one tunnel from your weekly supply; lines may cross each other freely.
  • Trains run back and forth along their line picking up and dropping off passengers. Carriages add capacity; interchanges expand busy stations.
  • Every week (7 in-game days) you choose one upgrade: a new line, an extra train, a carriage, a station interchange, or a crossing.
  • When more passengers wait at a station than it can hold, a 45-second countdown starts. The countdown pauses while a train is stopped there — but if it ever reaches zero in Classic mode, the run is over.

How to play

  1. Drag from one station to another to draw your first line — a train is what delivers passengers, so place one from the toolbar.
  2. Watch the small icons around each station: they show which shape each waiting passenger wants to reach.
  3. Extend lines to new stations as they appear. Dashed ghosts preview where the next station will arrive.
  4. Spend weekly upgrades where it hurts most: capacity for crowded stations, crossings for tangled maps.
  5. In Classic mode the run ends when a station's countdown hits zero. In Zen mode you can keep building forever.

Controls: drag to draw and extend lines, click a line to select (and remove) it, click a toolbar item then the map to place trains, carriages and interchanges. Space pauses; the ×2 button fast-forwards.

Strategy tips

Connect every new station quickly — the longer the network leaves a station unconnected, the faster passengers pile up everywhere. A single loop line through the busiest shapes is often stronger than several short lines.

Interchanges are worth more than they look: +6 capacity and faster boarding at one station can defuse a crisis. Keep one tunnel in reserve before you need it — river crossings without a tunnel will refuse to connect.

Few long trunk lines beat many short ones. Passengers can change lines at any station shared by two lines, so two well-placed trunks often move more people than four short stubs.

A crowded station's countdown pauses while a train stands there — routing any train through a crisis station buys time. An interchange upgrade adds +6 capacity per level (up to two levels) right where lines meet.

Daily challenge

One city, one seed, everyone worldwide plays the same map. A new challenge every UTC day.

Frequently Asked Questions

Have another question? Let us know.

What is Metro Planner?

Metro Planner is a free online minimalist subway-network game. You draw metro lines between stations, run trains along them, and deliver passengers to stations that match their shape while the city keeps growing.

How do I draw or extend a line?

Press and drag from one station to another to create a line. To extend it, drag from the colored endpoint dot on the line's last station. Dragging an endpoint back onto the line's first station closes it into a loop.

What does the countdown around a station mean?

It appears when more passengers are waiting than the station can hold. If the countdown reaches zero in Classic mode, the game ends. The countdown pauses whenever a train is stopped at that station, and you get a few extra seconds of grace after each weekly upgrade.

What is the difference between Classic and Zen mode?

Classic ends the run when a station stays overcrowded for 45 seconds. Zen has no game over: upgrades arrive when your rolling delivery rate reaches milestones, so you can build and experiment freely.

How do crossings work?

Whenever a line segment crosses the river it runs through a tunnel, and one tunnel is consumed. Lines may cross each other freely — only the river charges your supply. You start with a few and can choose more as weekly upgrades; with none left, new segments cannot cross the river.

Is Metro Planner free to play?

Yes — it runs directly in your browser on desktop and mobile, with no download and no account needed.

Is Metro Planner like Mini Metro?

Metro Planner is inspired by minimalist subway-planning games such as Mini Metro: you draw lines between stations and trains carry shape-matching passengers. It is an independent free browser game with its own cities, modes and daily challenge — nothing to download or install.

What's a good strategy for Metro Planner?

Connect new stations as soon as they appear, run one loop line through the busiest shapes, place interchanges at crowded transfer hubs (+6 capacity per level), and keep a tunnel in reserve before you need to cross the river. The strategy tips section on this page goes into more detail.

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