Online Visual Approach/Avoidance by the Self Task
A minimal online adaptation of the approach/avoidance task family (VAAST; Rougier et al., 2018). Words with positive and negative valence appear one at a time, and you respond to each with an approach or an avoid key. The session has two blocks of 20 trials: in the compatible block, positive words share the approach key and negative words the avoid key; in the incompatible block the mapping is reversed. Approach responses make the word grow toward you, avoid responses make it shrink away. What is measured is the reaction-time difference between the two blocks within this session — valence–action compatibility — not a stable trait or tendency.
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Frequently Asked Questions
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What is the VAAST?
The Visual Approach/Avoidance by the Self Task (VAAST) was introduced by Rougier et al. (2018), with a short online version by Aubé et al. (2019). This page is a minimal adaptation of the approach/avoidance logic: it compares response times when word valence and action are compatible versus incompatible, within a single session.
How does a trial work?
A fixation cross appears for 500 ms, then a word appears. You have about two seconds to press the approach or the avoid key. Approach responses play a growing animation, avoid responses a shrinking one. The session consists of two blocks of 20 trials, and the key mapping reverses between blocks.
What do we record?
Per trial: the word, its valence, your response, the reaction time, and whether it was correct — all exportable as JSON or CSV. The summary measure is the congruence effect: mean reaction time in the incompatible block minus the compatible block, computed only from correct responses with a reaction time of at least 200 ms, alongside overall accuracy.
What does the congruence effect mean?
A positive value means you were, on average, faster when valence and action matched during this session. Approach–avoidance effects measured online are small, and the replicability of individual-differences findings in this literature is contested. This demo illustrates the paradigm; it does not measure stable tendencies.
References
- Dijksterhuis, A., & van Knippenberg, A. (1998). The relation between perception and behavior, or how to win a game of Trivial Pursuit. Journal of Personality and Social Psychology, 74(4), 865-877. 10.1037/0022-3514.74.4.865
- Pashler, H., Coburn, N., & Harris, C. R. (2012). Priming of social distance? Failure to replicate effects on social and food judgments. PLoS ONE, 7(8), e42510. 10.1371/journal.pone.0042510
- Rougier, M., Muller, D., Ric, F., Alexopoulos, T., Batailler, C., Smeding, A., & Aubé, B. (2018). A new look at sensorimotor aspects in approach/avoidance tendencies: The role of visual whole-body movement information. Journal of Experimental Social Psychology, 76, 42-53. 10.1016/j.jesp.2017.12.004
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About This Experiment
This experiment is an educational adaptation for demonstration purposes. It is not a clinical diagnostic tool. Results reflect your performance in this specific session and should not be interpreted as an assessment of your cognitive abilities.
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