Design
Experimental designs
- A two-factor experiment — cross two independent variables to estimate main effects and their interaction.
- Generalized factorial designs — combine many factors; estimation strategies balance the number of conditions against power.
- Between- vs. within-participant designs — between-subjects avoids carryover but needs more participants; within-subjects is efficient but risks practice/order effects.
- Repeated measures and experimental items — participants respond to many items; both participant and item are sources of variance (see Models).
- Stimulus-specific effects — a result driven by one stimulus set may not generalize; vary stimuli to check.
- Discrete and continuous manipulations — categorical vs. graded manipulations (e.g., titrated designs that vary intensity).
Choosing your manipulation
- Internal validity threats: confounding — if the manipulation is bundled with another change, you can't tell which caused the outcome (see Experiments).
- Internal validity threats: placebo, demand, expectancy — participants' beliefs about the condition can produce effects unrelated to the manipulation. Blinding and placebo controls help.
- External validity of manipulations — a manipulation that works in the lab may not map onto the real-world construct. Ask whether the manipulation is a faithful instance of the theory.
Key terms
- Factorial design — an experiment combining two or more independent variables.
- Within-participant — each person experiences all levels of a factor.
- Internal validity — the extent to which a causal claim is warranted within the study.
Further reading
- Previous: Measurement · Next: Sampling · Hub: Experimentology
- The cause you manipulate: Experiments
- Who you test: Sampling
- Experimental Design — the general design guide.
- Independent Variable and Dependent Variable — the manipulated cause and measured effect.
- Control Group — the counterfactual.
- Stroop Effect, Go/No-Go Task, Stop-Signal Task — paradigms embodying these design choices.
- Eriksen Flanker Task and Implicit Association Task — interference and implicit-measure paradigms built on these design principles.
- Attention Network Task — a factorial combination of cueing and flanker factors measuring separate attentional networks.
- Tower of London and Choice Reaction Time — problem difficulty and number-of-alternatives as manipulated independent variables.
References
- Fisher, R. A. (1935). The Design of Experiments. Oliver & Boyd.